No. of pages 64
Published: 2016
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Have you ever played a computer game and then wondered how it was made? Are you a gaming whizz with a taste for all things techie? Then this is the book for you.
A perfect guide to learning the skills of computing and programming. Discover how to create your very own computer game - master basic algorithms and instructions, write your own pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
This book is part of a book series called Quick Experts Guide .
This book has been graded for interest at 11-14 years.
There are 64 pages in this book. This is a guide book. This book was published 2016 by Hachette Children's Group .
As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.