No. of pages 132
Published: 2013
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This book is the winner of numerous awards
This book is part of a book series called Finding Gossamyr .
This book has been graded for interest at 8-12 years.
There are 132 pages in this book. This book was published in 2013 by Th3rd World Studios .
This book is in the following series:
This book has been nominated for the following award:
Black-Eyed Susan Award - Graphic Novel
This book was recognised in the Graphic Novel category by the Black-Eyed Susan Award.
KIRKUS REVIEW No one ever trusts their math teacher, which is why kids need to read this comic before their teachers can recommend it, because it's a math book that actually is fun. For maximum effect with readers, tell them the premise of the book is: Math can kill you. On the world of Gossamyr, math is a form of combat and a vehicle for magic. A little boy named Denny ends up in Gossamyr with his sister when he completes a theorem. He's suddenly in a parallel world with flying boats and blue oxlions. Younger readers will want oxlions of their own, to keep as pets. Hard-core fantasy readers may be frustrated with all the cliches. There's an honorable warrior, and there are outsiders trapped in a world that only they can save. But the characters cease to be cliches as soon as they start to speak. Denny can measure pieces of wood by sight, to the millimeter, and when his sister tells him, "It's okay if they're not exact," he says, "No, it's not." Ellerton's glossy, luminous panels have an airbrushed look that gives both world and characters depth and warmth. This book won't make math any less troublesome, but it might keep students interested in the subject matter. (And if it doesn't, they'll have something to think about during the lecture on equilateral triangles.) (glossary) (Graphic fantasy. 8-13) No one ever trusts their math teacher, which is why kids need to read this comic before their teachers can recommend it, because it's a math book that actually is fun. For maximum effect with readers, tell them the premise of the book is: Math can kill you. On the world of Gossamyr, math is a form of combat and a vehicle for magic. A little boy named Denny ends up in Gossamyr with his sister when he completes a theorem. He's suddenly in a parallel world with flying boats and blue oxlions. Younger readers will want oxlions of their own, to keep as pets. Hard-core fantasy readers may be frustrated with all the cliches. There's an honorable warrior, and there are outsiders trapped in a world that only they can save. But the characters cease to be cliches as soon as they start to speak. Denny can measure pieces of wood by sight, to the millimeter, and when his sister tells him, "It's okay if they're not exact," he says, "No, it's not." Ellerton's glossy, luminous panels have an airbrushed look that gives both world and characters depth and warmth. This book won't make math any less troublesome, but it might keep students interested in the subject matter. (And if it doesn't, they'll have something to think about during the lecture on equilateral triangles.) KIRKUSREVIEWS.COM