No. of pages 24
Published: 2016
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In "Bad Kitty Does Not Like Video Games," Bad Kitty finds herself uninterested in the allure of video games that everyone seems to enjoy. As her owner and friends get absorbed in gaming, Bad Kitty's disdain for the screens grows. However, longing for attention and fun, she tries various antics to capture their focus. Through humorous antics and relatable moments, Bad Kitty discovers that her dislike for video games doesn’t mean she can't find enjoyment in being with her friends. The story highlights themes of friendship, individuality, and the importance of connecting with loved ones, regardless of differing interests. [Generated by language model - please report any problems].
This book is part of a book series called Bad Kitty .
This book has been graded for interest at 5-8 years.
There are 24 pages in this book. This book was published in 2016 by Turtleback Books .
Nick Bruel is the author and illustrator of the bestselling Bad Kitty series. He is also a freelance cartoonist and lives with his wife and daughter in New York.
Animals in literature
Cats in literature
Computer And Digital Media in literature
Nature in literature
Sports And Recreation in literature
This book is in the following series: