No. of pages 208
This book is aimed at the following children: primary school, secondary school , university .
There are 208 pages in this book. It is a manual. This book was published 2004 by Bloomsbury Publishing PLC .
This book has the following chapters: How to grab the student's attention; Ideas and resources for the maths classroom; How to get the whole class involved; Typical maths scenarios; Classroom tricks; Even wackier classroom tricks; Getting the class on side; 1. How to grab the student's attention; Surprises; Mystery; Foci of students' attention; The value of having a problem or puzzle on the board as students enter the room; 2. Ideas and resources for the mathematics classroom; Simple starting points; Pythagoras' theorem; Graphical calculators; Paper folding; Grid papers; Maths equipment; Fun with Fibonacci; Collecting like terms (without realising you're doing so); 3. How to get the whole class involved; What is mathematics? Why learn mathematics? When do we use mathematics? 4. Typical maths scenarios; What to avoid; myths; Debunking the three-part lesson; 5. Classroom tricks; Asking ourselves as teachers, 'why teach mathematics?" Furniture arrangements; Puzzles and problems; Real-life contexts (e. g. the weather); Risk-taking; mathematical structures; 6. Even wackier classroom tricks; Dispensing with textbooks; The only thing that remains the same is change; Cutting down on meaningless marking and making marking more meaningful; the affective and cognitive; Thinking, feeling and doing; connections between interest, curriculum ideas and behaviour; Agreeing with colleagues to try out same lesson plan with same classes; 7. Getting the class on side; Display work; teacher expectations; Teacher personality; Rewards; Getting students to write their own test questions