No. of pages 32
Published: 2018
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"Gaming Technology: Streaming, VR and More" by John Wood explores the rapidly evolving landscape of gaming technology, delving into the innovations that are transforming how games are developed and consumed. The book covers key advancements such as virtual reality and game streaming, offering insights into their impact on player experiences and the gaming industry as a whole. Wood examines both the technical aspects and the cultural implications of these technologies, providing readers with a comprehensive understanding of the future of gaming. This essential guide showcases how emerging technologies are reshaping entertainment and interactive experiences, appealing to gamers and tech enthusiasts alike. [Generated by language model - please report any problems].
This book is part of a book series called Stem in Our World .
This book has been graded for interest at 7-11 years.
There are 32 pages in this book. This book was published in 2018 by BookLife Publishing .
This book is in the following series: