Digital Education and Learning
Published: 2013
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"Rhetoric/Composition/Play Through Video Games" by Richard Colby explores the intersection of video games and writing theory, proposing that gaming can reshape the way we understand rhetoric and composition. Colby argues that engaging with video games allows for new modes of learning and expression that traditional methods often overlook. The book analyzes the ways in which games can foster creativity, critical thinking, and collaboration, encouraging educators to incorporate gaming into their writing curricula. By bridging the gap between digital play and academic writing, Colby advocates for a more dynamic and interactive approach to composition that reflects the complexities of modern communication. [Generated by language model - please report any problems].
This book is part of a book series called Digital Education And Learning .
This book was published in 2013 by Palgrave MacMillan .
This book is in the following series: