Cambridge ICT Starters: On Track Microsoft Stage 2 | TheBookSeekers

Cambridge ICT Starters: On Track Microsoft Stage 2


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No. of pages 80

Published: 2008

Reviews
Great for age 12-18 years

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Using the popular medium of Microsoft Office (R), the Cambridge ICT Starters series offers a complete ICT course for children from five years of age. Through lively activities, illustrations and screen displays, key skills such as how to make multimedia presentations are learnt.

 

There are 80 pages in this book. This book was published 2008 by Cambridge University Press .

Jill Jesson is an experienced teacher working at a primary school in Rotherham. She has written books for children and teachers on science, design and ICT. She was, for many years, a regular contributor to art and design magazines and has had several of her poems included in anthologies for children. Graham Peacock is a principal lecturer in science education at Sheffield Hallam University. He was a deputy head teacher in a primary school and has taught at a number of schools both in Britain and the Far East. He has written books for children, university students and teachers. Graham Peacock is an experienced teacher, a well-published author of primary science texts including the 'Oxford Primary Science Dictionary' and an Inset Co-ordinator for Primary Science

This book has the following chapters: Module V. Control for a Purpose: 5. 1. Control devices; 5. 2. Flow charts; 5. 3. Creating a working module; 5. 4. Looping; 5. 5. Input switch; 5. 6. Double sets of traffic lights; 5. 7. Using subroutines; 5. 8. Subroutines; 5. 9. Using a motor output; 5. 10. Greenhouse; 5. 11. Using variables; Module VI. Website Design for a Purpose: 6. 1. Microsoft FrontPage; 6. 2. Creating Web pages; 6. 3. Creating hyperlinks; 6. 4. Inserting images; 6. 5. Navigation menu; 6. 6. Refinements; 6. 7. HTML code; Module VII. Networks for a Purpose: 7. 1. Introduction to networks; 7. 2. Assignment 1; 7. 3. Assignment 2; Moduele VIII. Animation for a Purpose: 8. 1. Animation; 8. 2. Creating the animation; 8. 3. Drafting.

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