Video Games: A Graphic History | TheBookSeekers

Video Games: A Graphic History


Amazing Inventions

,

No. of pages 32

Published: 2022

Great for age 7-10 years

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"Video Games: A Graphic History" by Sean Tulien explores the evolution of video games from their inception to the present day. This visually engaging book offers an overview of key moments, influential games, and the cultural impact of gaming. It highlights iconic characters, groundbreaking technology, and the rise of gaming as a major form of entertainment. Through vibrant illustrations and informative anecdotes, readers gain insights into the world of video games, including how they have shaped and reflected societal changes, fostering creativity and community. The book is both a celebration of gaming history and an introduction to its ongoing evolution. [Generated by language model - please report any problems].

 

This book is part of a book series called Amazing Inventions .

This book has been graded for interest at 8-11 years.

There are 32 pages in this book. This book was published in 2022 by Lerner Publishing Group .

Sean Tulien works as a children's book editor in Minnesota. In his free time, Sean likes to read, eat sushi, exercise outdoors, listen to loud music, play with his quirky bunny, Habibi, and his curious hamster, Buddy, and spend time with his brilliant wife, Nicolle. When he's not doing all that stuff, Sean loves to writes books like this one.

 

This book is in the following series:

Amazing Inventions