Get Ahead in Computing: Great Games | TheBookSeekers

Get Ahead in Computing: Great Games


Get Ahead in Computing

No. of pages 32

Published: 2017

Reviews

Add this book to your 'I want to read' list!

By clicking here you can add this book to your favourites list. If it is in your School Library it will show up on your account page in colour and you'll be able to download it from there. If it isn't in your school library it will still show up but in grey - that will tell us that maybe it is a book we should add to your school library, and will also remind you to read it if you find it somewhere else!

Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life.

Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today.

Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.

Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

 

This book is part of a book series called Get Ahead in Computing .

There are 32 pages in this book. This book was published 2017 by Hachette Children's Group .

Clive Gifford is a writer and editor of many bestselling quiz books.

This book is in the following series:

Get Ahead in Computing

No reviews yet