Adventures in STEAM: Computers | TheBookSeekers

Adventures in STEAM: Computers


Adventures in Steam

No. of pages 32

Published: 2019

Reviews
Great for age 8-11 years

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Take a look at how computers are designed, how engineers program them and how all the data in computers is held. Find out about memory, outputs and inputs, explore amazing feats of computing such as the web, artificial intelligence and virtual reality and imagine what computers might be able to do in the future. Test your understanding with fun activities, such as writing your own program using a programming language such as Scratch.

Inject some fun into STEAM topics with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.

 

This book is part of a book series called Adventures in Steam .

This book has been graded for interest at 9-11 years.

There are 32 pages in this book. This book was published 2019 by Hachette Children's Group .

Claudia Martin has worked in book publishing for 17 years. She is the author of several books and websites for children and young people. Her favourite subjects are history, current affairs and technology.

This book has the following chapters:

  • 1: A computer is.
  • 2: In the beginning
  • 3: Computers everywhere
  • 4: Ones and zeros
  • 5: A computer's brain
  • 6: Memory
  • 7: Inputs
  • 8: Outputs
  • 9: Programming
  • 10: Hall of fame: computer scientists
  • 12: Software
  • 13: Graphics
  • 14: Games
  • 15: Hall of fame: personal computers
  • 16: Networks
  • 17: The web
  • 18: Virtual reality
  • 19: Artificial intelligence
  • 20: Hall of fame: amazing computers
  • 22: A changed planet
  • 23: Future computers
  • 24: Glossary, further info and quiz
  • 25: Index and answers

This book is in the following series:

Adventures in Steam

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