Gadgets and Games | TheBookSeekers

Gadgets and Games


Design and Engineering

No. of pages 56

Published: 2014

Reviews
Great for age 11-18 years

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Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.

 

This book is part of a book series called Design And Engineering .

This book is aimed at children in secondary school.

There are 56 pages in this book. This book was published 2014 by Capstone Global Library Ltd .

Chris Oxlade is an experienced writer of children's non-fiction and specialises in scientific subjects.

This book is in the following series:

Design and Engineering

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