The Mathematical Funfair | TheBookSeekers

The Mathematical Funfair


No. of pages 132

Published: 1989

Reviews
Great for age 7-12 years

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This book follows the successful Amazing Mathematical Amusement Arcade by the same author. It contains a further 128 puzzles and games designed to challenge people of all ages. The subjects range from matchsticks and coins to chocolate manufacture and expeditions across Dartmoor. The second part of the book contains a commentary giving hints and solutions.

 

This book has been graded for interest at 7-11 years.

There are 132 pages in this book. This book was published 1989 by Cambridge University Press .

This book has the following chapters: 1. Matchstick magic 2. The car jam 3. Who nobbled the racehorse? 4. The car importer 5. Number pyramids 6. The triangular building site 7. Ring the triangle 8. The jeweller's chain 9. The anti-litter campaign 10. The railcar terminus 11. Paving the patio 12. Mind stretching 13. The chapel hymnboard 14. One step forward, march! 15. Sim 16. Complete the set 17. The Old Girls' reunion 18. The chocolate manufacturers' dilemma 19. The Ruby wedding 20. The flight controller's nightmare 21. Three of a kind 22. Coin contortions 23. An elephantine hole 24. Loading the ferry 25. Postage due 26. Ann's tower 27. Seeing is believing! 28. Reafforestation 29. Find the route 30. The tournament draw 31. The police officer's beat 32. Gale 33. The stamp machine 34. Billy Bunter's bargain 35. ?? touching 36. 1984 revisited 37. Identical twins, quads and triplets 38. Rhyme around 39. Touching coins 40. Two wrongs make a right 41. Narcissistic numbers 42. Inside and out 43. Matchstick manoeuvres 44. Micro millions 45. The economy cut 46. The variable menu 47. Not in her prme 48. Loop-line limitations 49. As easy as abc! 50. Magic polygons 51. Factors galore 52. Fascinating fractions 53. How large a number can you make? 54. Food for thought 55. How many will you take? 56. The dishonest gold exporter 57. Do you know your birthday? 58. Ten Tors training 59. Alphametic puzzles 60. K9 or One man and his dog 61. Quadreels 62. Topsy-turvy 63. Which was the winning strategy? 64. A topological trick 65. The blanket box 66. Divisibility 67. Calculator challenges 68. Toasting efficiently 69. Playing safe! 70. Odds on winning 71. Tangrams 72. Number the sectors.

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