No. of pages 122
Published: 2018
By clicking here you can add this book to your favourites list. If it is in your School Library it will show up on your account page in colour and you'll be able to download it from there. If it isn't in your school library it will still show up but in grey - that will tell us that maybe it is a book we should add to your school library, and will also remind you to read it if you find it somewhere else!
This book is part of a book series called Build It Yourself .
There are 122 pages in this book. This book was published 2018 by Nomad Press .
Matthew Brenden Wood is a math and science teacher with a passion for STEAM education. He is also an avid amateur astronomer and astrophotographer and the author of The Science of Science Fiction; Planetary Science: Explore New Frontiers; and The Space Race: How the Cold War Put Humans on the Moon. Wood holds a bachelor's degree in astronomy from the University of Massachusetts at Amherst and lives in Phoenix, Arizona. Tom Casteel is an illustrator and cartoonist with a master's degree from the Center for Cartoon Studies. Tom has illustrated several books for Nomad Press, including The Brain: Journey Through the Universe Inside Your Head ; Cities: Discover How They Work ; and Human Migration: Investigate the Global Journey of Humankind . Tom lives in South Bend, Indiana.
This book has the following chapters:
Timeline
Introduction: What Is Ballistics?
Chapter 1: What Goes Up-The Laws of Motion
Galileo's famous test of mass and gravity
Model of horizontal and vertical movement and the
Practice with parabolas.
Chapter 2: Baseballs and Bullets-Tracking Trajectories
Compare and model the path of objects to predict where they will land
CreatE clinometers to measure height and distance
Explore ways to improve distance and accuracy
Chapter 3: Slingshots, Catapults and Canons: Going for Distance
Construct catapults, trebuchets, sling shots, and canons
Chapter 4: Curveballs and Spirals: Air Resistance
Experiment with whiffle balls
Create different amounts of spin and drag
Build a curveball-throwing pitching machine
Work with aerodynamics and stabilization of projectiles
Chapter 5: Rockets: When What Goes Up Doesn't Come Down
Demonstrate centripetal force
Build water and air-powered rockets
Experiment with video games such as Kerbal Space Program
Glossary
Resources
Index
This book is in the following series: