No. of pages 32
Published: 2003
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In "Shape Game" by Anthony Browne, a young boy finds himself transported into a world of shapes through his imagination. The story begins with him exploring various shapes, discovering their unique properties and how they can form familiar objects and creatures. Throughout his journey, he encounters different characters, each represented by distinct shapes that highlight their personalities. As he plays and interacts within this colorful landscape, the boy learns about creativity, perspective, and the power of imagination. Ultimately, "Shape Game" celebrates the wonders of art, self-expression, and the limitless potential of seeing the world through a playful lens. [Generated by language model - please report any problems].
There are 32 pages in this book.
This is a picture book. A picture book uses pictures and text to tell the story. The number of words varies from zero ('wordless') to around 1k over 32 pages. Picture books are typically aimed at young readers (age 3-6) but can also be aimed at older children (7+).
This book was published in 2003 by Penguin Random House Children's UK .
Anthony Browne, a Hans Christian Andersen Medalist and the current Children's Laureate in the United Kingdom, is the author-illustrator of many acclaimed books for children, including Silly Billy. He lives in Kent, England.