Design and Make it: Graphic Products | TheBookSeekers

Design and Make it: Graphic Products


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No. of pages 152

Reviews
Great for age 11-18 years
Written and updated by a team of authors and examiners, the course is fully in accordance with the AQA specification for September 2001. The revised textbook includes new material on ICT and provides increased emphasis on the use of CAD-CAM throughout the units. The book continues to follow the tried and tested layout and design, recognised by Design &;amp Technology teachers across the country for its accessible and motivating style.

 

There are 152 pages in this book. This book was published 2001 by Oxford University Press .

The series editor Tristram Shepard is also the series editor for the Design & Make It! for Key Stage 3 series as well as Getting IT Right.

This book has the following chapters: Part 1 Introduction: design matters; industrial matters; using ICT in graphic products (1); using ICT in graphic products (2). Part 2 Design and make it project guide: choosing and starting projects; project investigation; design specification; generating and developing ideas; planning the making and the manufaturing; testing and evaluation; project presentation. Part 3 Project 1 - movie marketing: project 1 - introduction; film posters and merchandising; any colour you like (1); any colour you like (2); layout grids; talking typography (1); talking typography (2); 2D computer-aided design; designing and making the poster; graphic identity (1); graphic identity (2) - designing and making the movie merchandising; designing point-of-sale displays (1); designing point-of-sale displays (2); examination questions (1). Part 4 Project 2 - mix and match: project 2 - introduction; on the shop floor; designing and making nets; designing and making moulds; design specification; packaging materials; green packaging; packaging ideas/paper and ink; into print (1); into print (2); printing effects; systems and control; systems analysis/production planning systems (1); production planning systems (2); just in time/from design to delivery; quality counts (1); quality counts (2); making and manufacturing/testing and final evaluation; examination questions (2). Part 5 Project 3 - keeping in touch: project 3 - introduction; lifestyle images; evaluating existing products; displays and controls; designing for manufacture (1); designing for manufacture (2); orthographic drawings; drawing in three dimensions (1); drawing in three dimensions (2); product rendering (1); product rendering (2); product modelling; 3D computer-aided design; making it by computer/presentation matters (1); presentation matters (2)/planning and making it. Part 6 Project 4 - product launch: project 4 - introduction; putting on a show; architectural drawings; in perspective; information drawings; designing leaflets and brochures; using your information; moving images/presentation graphics (1); presentation graphics (2)/into cyberspace (1); into cyberspace (2)/planning and making it; examination questions (3). Part 7 Project suggestions: around the world; simply sundaes; fun machines.

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