Kids Get Coding: A Beginner's Guide to Our Digital World | TheBookSeekers

Kids Get Coding: A Beginner's Guide to Our Digital World


Kids Get Coding

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No. of pages 80

Published: 2016

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This book will help budding young developers explore the fundamental elements of computer code: programming languages, algorithms, loops, variables, co-ordinates ... and what to do when things go wrong! You can then hop online to try out your new skills on the companion website.

Once you've got to grips with coding, it's important to understand the world of computers - how pixels make pictures, how sound works in videos, and how to store files so you can find them later. Finally, you can't be a brilliant coder unless you know how to stay safe online. Learn about the Internet, how to keep your information private and how to surf the web safely.

Kids Get Coding is a fantastic resource for children looking to get started with coding. The book contains practical on- and off-line activities that are easy to follow and fun to try on your own or with friends. Guiding young coders throughout is Data Duck - a computer-programming mastermind here to help with hints and tips!

Kids Get Coding is written by Heather Lyons and Elizabeth Tweedale of blue{shift} - a company dedicated to teaching children to become active creators of technology.

 

This book is part of a book series called Kids Get Coding .

There are 80 pages in this book. This book was published 2016 by Hachette Children's Group .

Heather Lyons is a software designer and teacher, and co-founder of Blue{shift} Coding. Elizabeth Tweedale is a software developer and entrepreneur, and co-founder of blue{shift}. Heather Lyons is a software designer and teacher, and co-founder of Blue{shift} Coding.

This book has the following chapters:

  • 4: Getting started
  • 6: Computers everywhere
  • 8: What can a computer do?
  • 10: What is a program?
  • 12: What is an algorithm?
  • 14: Order, order!
  • 16: Computer languages
  • 18: Rules to follow
  • 20: IF, THEN and ELSE
  • 22: Make a move
  • 24: Moving around
  • 26: Giving instructions
  • 28: Writing a program
  • 30: Predict it
  • 32: Catching the bug
  • 34: Problem solving
  • 36: Exploring the digital world
  • 38: Inputs and outputs
  • 40: All kinds of content
  • 42: Storing and naming
  • 44: Bits and bytes
  • 46: Searching and sorting
  • 48: Pixel perfect
  • 50: In the movies .
  • 52: Sound it out
  • 54: Staying safe online
  • 56: What is the Internet?
  • 58: Browsing the Web
  • 60: Search engines
  • 62: Cookies!
  • 64: Going places
  • 66: Keep it private
  • 68: Our digital identity
  • 70: Super security!
  • 72: Sharing is caring

This book is in the following series:

Kids Get Coding

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